| | HD_mesh_v4 8. 12. 2017 / 18:26 | |
| | No ja uz to otestoval v mistech, ktere znam s ideou to pouzit jako autogen overlay pro ortho...
...a jsem z toho volaky zmateny
alpilotX pise: HD Mesh Scenery v4 also has the new “high buildings” feature included, which I introduced with Laminar in XP11. This puts all (well, with some filtering of not reasonable stuff from OSM) buildings > 20m “height” or > 5 “building:levels” as some “high building” object (with a more or less correct height – as defined in OSM) in the scenery (“building:levels” are simply multiplied by 4m to get an approximate height).
Takze bych v CR a v omezene mire i na SK ocekaval zobrazeni panelaku (OK, 4m na patro je blbost, ale budiz ), ale rozdil oproti default zase takovy neni (pri maximalnim nastaveni objektu).
Jak to vypada u ostatnich?
Zkousel jsem ty dsf otevrit ve WED, abych videl, co tam je, ale nepodarily se importovat
Milan |
| |
|