| | náhrada za FSXBojote 9. 12. 2015 / 13:34 | |
| | Tak je nekupuj, tvůj boj. Můžeš používat 8 let neaktualizovaný simulátor, který má mnoho problémů a musíš do něj šahat a potřebuješ nějaké stránky, které doporučují buhví co a byly už nejméně 2,5 roku neaktualizované.
FSX:SE běží v pohodě bez zásahů do konfigurace.. pro zajímavost....
Default System-Setting Alterations
- Increased TEXTURE_MAX_LOAD to 4096 up from 1024
- Changed HIGHMEMFIX=1
- Increased Vertex and Index Buffers and the number of buffers.
Bugs Fixed
- Fix to particle emitter controllers which were not being updated properly.
- Fix to flush all levels of detail in terrain cache.
- Fix to Texture Composition preventing fail and crash.
- Fixed issue where player is able to reserve more slots for friends than maximum players allowed in the game.
- Fixed issue where invalid Briefing Room was presented to player when cancelling session creation.
- Fixed issue where weather text in the multiplayer briefing room is partially cut off.
- Fixed issue where no error message appears when attempting to host a session with the network adapter disabled.
- Fixed issue where there is no error message when attempting to host a session with the network cable unplugged.
- Fixed issue where host player is frozen after a collision occurs in multiplayer.
- Fixed issue where client gets dropped from a multiplayer game after they crash into the host.
- Fixed issue where the Host Options in multiplayer/ Free Flight allow a user to have a maximum of 99 player slots.
- UIAutomationCore.dll work-a-round is now supplied by default with Microsoft Flight Simulator X: Steam Edition. This fixes a number of crashes relating to UI interaction on 64-bit versions of Windows.
- Fixed issue where the application’s taskbar preview window displays no content on Windows 8 and above
Prevent default color mode for Windows 7 and above (enable automatic display composition).
sserife.fon file now automatically supplied and loaded
Dále pak vylepšení v rámci tří patchů vydaných od release:
1. patch
• Networking: Resolved - potential crash bug when decoding Steam host tag data.
• Error Reporting: Resolved - error message if the software failed to load the language.dll so that it shows the name of the actual dll it is trying to load.
• Learning Centre: Resolved - when selecting a mission from the Learning Centre, you would be told that the mission script failed to load and would be disabled.
• Learning Centre: Changed - the Learning Centre still referenced a GameSpy logo - now replaced with Steam logo.
• Graphics: Improved vertex and index buffer handling defaults and a few other things to give up to 10% framerate improvement (as long as vsync is not enabled/forced).
• Graphics: Change - Enable trilinear mipmap filtering by default.
• Graphics: Resolved - If the Special Effects setting was set to HIGH, some special effects like external lights, landing/water effects would not work.
• Graphics: Changed default value for max per-frame texture uploads to decrease time for high quality terrain textures to appear.
• Settings: Resolved - HIGHMEMFIX was enabled by default but could very rarely be disabled at load time.
2. patch
Multiplayer Fixes:
- VoIP communication is now using the correct device identified in “Settings”.
- During mission-based Multiplayer flights, if the host has activated the “Anti-Cheat” flag, users who have modified their aircraft are immediately disconnected without affecting other users.
- The Steam “Invite to Game” feature will now work by buffering the request until the user enters the Multiplayer menu.
- Players are prompted to use the Steam Client to invite a user from the Multiplayer menu to become a friend on Steam.
- On the Multiplayer Session and lobby screens, the text in the “Weather” section is now aligned correctly.
User Interface Updates:
- If “Show Saved Flights” is enabled, the time stamps on the saved flight data will now show the correct time the flight was saved.
- The HTML content in displayed in some windows (e.g. tutorials, mission help, etc) now uses Internet Explorer in IE9 compatibility mode, rather than IE8.
- On the Multiplayer Session screen, the host’s user name is now shown.
- On the Multiplayer Session screen, “In Briefing Room” is now shown prior to the session starting .
- The fallback mission image has been updated for FSX:SE. This is only displayed if a mission does not provide it’s own image.
- New Community page added. One of the things that you’ll notice after the update is that every time you start FSX: Steam Edition, it will display the community news page. We’re doing this to keep you up to date with all the latest news, patches, developments and offers for FSX: Steam Edition. We want to keep you informed of the great things we are doing
Stability Updates:
- Potential causes of the terrain.dll crashes experienced by some users has been corrected. A theoretical deadlock where a game may hang for several minutes before either crashing or being terminated by Windows has been corrected. This is a potential cause of the terrain.dll crashes experienced by some users.
- Some compatibility issues encountered by third party add-ons that use SimConnect have been resolved
- Fixed crash in G3D.dll caused by certain add-ons
- Fixed crashes in UI.dll
- Kneeboards & Checklists now display correctly
- The configuration file AFFINITYMASK value is now correctly calculated for all Core i3, i5 and i7 generation Intel CPUs.
3. patch
The player-visible contents of this update are:
- Improvements for using modified Scenery.cfg files which could previously result in a 1007 error when installing new scenery add-ons.
- Please note due to the highly customisable nature of FSX: SE it is going to be impossible for us to attempt to deal with all forms of malformatting in the Scenery.cfg files. For this reason we have also provide an option to reset the Scenery.cfg file to the default version.
- Fixed font file loading not being VFS-aware.
- Font files associated with add-ons should now work as expected.
- Fixed multiplayer invites not working if you invite a friend to a Private game.
- Improved mouse cursor slow-down over complex cockpits.
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