hmm, diky.
mal by som este otazku, skusil som dat do FLIGHT1 modelu 733, texturu AIA 733 ale tiez mi to nechce vziat. vlozit som tam tento povodny CFG z AIA :
[fltsim.1]
title=B737-300 Slovak Airlines
sim=aia_737_300
model=
panel=
sound=
texture=slovak
atc_id=OM-AAD
atc_airline=slovak
atc_flight_number=541
ui_manufacturer=Boeing
ui_type=737-300
ui_variation=Slovak Airlines
description=B737-300 Slovak Airlines \nrepaint by Paolo (tdrpla@tin.it) \n 24-04-2003
atc_id_color=0000000000
visual_damage=0
Je rozdielny od tohto prikladu z F1 :
[fltsim.33]
title=F1AI733*SS *SS *00
sim=F1AI_733
model=
panel=
sound=
texture=SS SS 00
kb_checklist=
kb_reference=
atc_id=N123XX
atc_id_color=0xffffffff
atc_airline=CORSEAIR
atc_flight_number=1000
atc_parking_types=GATE
atc_parking_codes=CRL
atc_heavy=0
ui_manufacturer=Flight One AI Aircraft
ui_type=Boeing 737-300
ui_variation=Corse Air International
description=Flight One AI Boeing 737-300 Only for use as AI Traffic
Ako mam pozmenit CFG AIA aby fungoval pre F1 ?
dakujem
PS: takze do UT mozem prakticky importovat akykolvek plan, len musi byt v tych formatoch ako pises, ano? |
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